Hello, I'm André, also known as Mastardy. I'm currently a Software Developer at
EDIGMA since Oct 2025, building 3D interactive
applications across a variety of projects. Before that, I spent two years at
Shadow Profile working on many games.
With a focus on Computer Graphics, 3D application development, and Developer Tooling, I'm passionate
about building the platforms and systems that let other developers craft better experiences.
Right now I'm building a real-time solar system simulator in Unity. Data-Oriented Design, Keplerian
orbits, 100,000+ asteroids and floating-origin precision are a few of its challenges. Check out my work!
Email: andremgmonteiro01@gmail.com