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About Me

Hello, I'm André, also known as Mastardy. I'm currently a Software Developer at EDIGMA since Oct 2025, building 3D interactive applications across a variety of projects. Before that, I spent two years at Shadow Profile working on many games.

With a focus on Computer Graphics, 3D application development, and Developer Tooling, I'm passionate about building the platforms and systems that let other developers craft better experiences.

Right now I'm building a real-time solar system simulator in Unity. Data-Oriented Design, Keplerian orbits, 100,000+ asteroids and floating-origin precision are a few of its challenges. Check out my work!

Skills

Languages
C++ C# Python TypeScript
Specialization
3D Applications Developer Tools Computer Graphics
Tools & Frameworks
Git Qt 6 OpenGL
Engines
Unity Unreal Engine 5

Professional

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University

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Personal

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Contact

Email: andremgmonteiro01@gmail.com